VFX Desktop Suite
Spectra-GFX
Three desktop applications for VFX and 3D pipelines: Spectra Scope for technical image processing, Spectra Paint for raster and vector editing, Spectra Review for dailies and annotation. Windows, macOS and Linux - natively, no Wine, no VM.
spectra-gfx.com →
Unity Editor Toolkit
BSM Tools - Environment Production Toolkit
The artist workflows you already know from Blender and Houdini, built natively into Unity 6+: scattering, painting, terrain, cameras, animation and rendering, all under one menu. Not a world generator - a productivity suite that closes the gap between knowing how to do something in a DCC app and doing it in Unity right now.
Included:
- 28 editor tools across 9 categories, plus 6 runtime components
- The workflow and tools mirror what 3D artists already use
- Each tool works independently - install only what a project needs
Explore BSM Tools
Production Planning
Vibe-Director
Storyboard, project and production planning, in the browser: shot sequences with timing and camera, animatic preview, a team planning timeline, and storyboard or planning PDFs. AI and ComfyUI are optional extras, not the point.
vibe-director.com →
Developer Workbench
Spectra Workbench
A free, open source (MIT) code editor built for the space between a heavyweight IDE and a plain text editor - one window covering Python, VEX, C#, GLSL, USD, MaterialX, HTML, CSS, JS, Lua, PHP and Markdown, backed by real LSP diagnostics. Part of the Spectra-GFX suite.
Included:
- WYSIWYG HTML & Markdown editing, kept in sync with the source
- A context-aware AI assistant, Git, FTP/SFTP and a binary inspector
- Houdini and Unity pipeline integration built in
Explore Spectra Workbench