BSM Tools

About

Made by a working artist, for working artists.

BSM Tools is developed by Benoit Saint-Moulin, an environment/3D generalist who moved between Blender, Houdini and Unity every day and got tired of re-learning the same gesture three different ways. These tools started as personal fixes for real production problems, refined over years of use, before being packaged for other Unity artists.

Screenshot placeholder Workspace or reel shot: a production scene built with BSM Tools, or a working Unity Editor layout with the toolkit open.

Get in Touch

Presale question, bug report, feature idea - send it directly, no email client required. Support is provided on a best-effort basis by a single developer; see the license terms included with the package. For the full parameter reference, see the Documentation.

Availability

BSM Tools is coming to the Unity Asset Store

The store link will be added here as soon as it's live.

Link coming soon

Trademarks & Attributions

Unity® is a trademark of Unity Technologies. HDRP, URP and the Unity Editor are also Unity Technologies products, referenced here descriptively because BSM Tools is built for them. BSM Tools is an independent project and is not affiliated with, endorsed by, or sponsored by Unity Technologies. All other product names, company names and brand identifiers mentioned on this site are the property of their respective owners.